||The Design of Play|
Instructor: Lindsay Grace
| Topic Updates:
» Another Day, Another Facebook Problem
» Put Words Between Buns
» Kickstarter Pick: Two Tomorrows From Now is inspired by theatrical improv
» Trailer Roundup for February 23, 2015
» Hot Tin Roof Brings Noir Cat in the Hat to Steam
|Document Name||Description||Week||Printer Friendly|
|Syllabus Draft||A draft copy of the syllabus for IMS212, The Design of Play||0|
|IMS212 Course Packet||Link to your required reading for the course. There is no book for the class, just these readings.||0||HTML|
|Individual Presentation Topics||Each student is asssignmed a single topic to research and demonstrate. This is worth 10 percent of your grade.||1||HTML|
|5 Essentials to Games||A simplified model of the components of a game||2|
|Individual Presentation Grading||A basic rubric for your individual presentations||2||HTML|
|Design Summary Example Presentation||An example of the design summary assignment for you to use as a guide for the IMS212 Group presentations on September 21, 23 and November 9, 11..||3|
|Storytelling Resources||A few links and content around storytelling for games.||4||HTML|
|Flow Resources||Additional content to augement class discussion on flow||4||HTML|
|Midterm Assignment Prep||Overview of Game Design document requirements, if you choose this as your midterm project.||4||HTML|
|Game Design Document Overview||Basic resources for creating a game design document.||5||HTML|
|Game Lists||Top lists of digital and board games to fill out the references that were not covered in class||5||HTML|
|Game Prototype Evaluation||Grading guide for your game design and resources for understanding how to prototype a game. Includes examples of work.||6||HTML|
|Paper Prototype Help||A little more information about paper prototypes||7||HTML|
|Advergaming Links||Some quick links about advergaming||x11||HTML|
This document is an archive of resources provided by Lindsay Grace, assistant professor within the School of Fine Arts and the Armstrong Institute of Interactive Media Studies. The resources provided here concern undergraduate level instruction in art and design . This includes video game art and design, web design, film making, and commercial writing. These resources are to be used by students of the Art and Design college. The use of materials not written by Lindsay Grace, if any, are provided within the definition of Unites States of America "fair use laws." Any third party content is provided with the understanding that it meets all local, state, and federal copyright restrictions.
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