Content Resources:
The easiest way to think about HTML media content, is to think of it as a resource being integrated into your HTML document. Whether image, Flash, or Java you need to indicate where the resource is comng from and how it should be displayed. In some ways, each media asset is simply provided as a window to some non-HTML instructions.
Here are some media resource demos, listed by technology:
Java:
- Wayfarer game (Proccessing.org)
- Peoplemover data visualization (Aeloab & Nokia)-Proccesing.org
- Processing Monsters - Processing.org
- Control Pad GUI (Propritary product)
Flash:
- Coke Zero Game
- Zaha Hadid Mobile Art
- Secret Technology
- Crate and Barrel Image Viewer (view drinkware for example)
- Specialized Bikes
Javascript / DHTML
- Dhteumeuleu.com Art Gallery
- Milov DHTML Gallery
- Trek Bikes USA
Scalable Vector Graphics: SVG & JavaScript
- Blobular
- The Link (dhtuemeulea)
- Inskcape SVG tool
Movies: